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вторник, 30 сентября 2014 г.

Serpent's Madness

Serpent's Madness is a snake-like game where from 2 to 8 snakes must survive in fair fight. Collision with another snake means death. Game is divided into rounds, each snake get score, while it is alive. Keep alive for longer and you will win.

Besides, there is a 2 more game modes:
  • Snakes tournament - not just stay alive, but also collect as many apples, as you can!
  • Survival - survive the hard mode! Survive in alive moving mazes!
Developed with Delphi 7
Platform: Windows

Download:

The ball

The ball is my first experience with DirectX. Player must not let the ball hit the goal. You must hit the goal on the other side of the screen! There is a score counter on top, it is not limited, so you can play up to infinity.
Graphics is taken from "Magazinchik BO", all credit to: mult.ru (I just hope they don't get angry on me for this pirate copy).

Developed with: MS VS C++ Express 2005, Win API, DirectX SDK.
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Battle Epicentre game: movement prototype

This is a small demonstation of Delphi canvas'es possibilities, available "out of the box". Pascal was the first programming language, which I studied. And I remember Delphi 7 as a useful programming tool. I wanted to write game like counter strike, but with 2D view from the sky... But when I knew, that someone already done that, I canceled the project. I attach this prototype to my blog just in memory of Delphi's power.
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Platform: Windows